The Utopia of Rules

Last week, I wrote about David Graeber’s The Utopia of Rules: On Technology, Stupidity, and the Secret Joys of Bureaucracy in the context of Fortnite Battle Royale.

There, Graeber’s most salient observations had to do with the similarities between fantasy role-playing games and accounting, the role of comics in socializing future leaders, and the tension between the fun of rules-based games and that of anarchic play.

That’s certainly an idiosyncratic list of topics to find in a book that is ostensibly about bureaucracy, and still it doesn’t begin to show the extent of the ground that Graeber covers.

It’s a testament to the fact that bureaucracy—the use of impersonal rules and procedures to regulate public life—is so deeply embedded in our lives that I have a hard time thinking of a society that gives a sharp enough counterexample the make it concisely clear what Graeber means by “total bureaucratization.” Continue reading “The Utopia of Rules”

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